MachineMaker
  • MachineMaker
v3.1.1
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    • MachineMaker
    • Introduction to MachineMaker
    • Interface
      • Main window
      • 3D navigation
      • Toolbar
      • Application Settings
    • Getting Started
      • Creating a project
      • Adding a mechanism
      • Prepare and import 3D objects
      • Grouping elements into nodes
      • Coloring
      • Mechanism Simulation and Validation
      • Assemblies
      • Mechanisms Library
      • Machine equipment configuration
    • Milling Machines
      • Building a kinematic scheme
      • Assembly options
      • Additional options
      • Examples: Machines
        • 3-Axes Milling Machine
        • 5-Axes Milling Machine
    • Robots
      • Building a kinematic scheme
        • Industrial Robots
        • Cobot
        • Heavy-Duty Robots
        • Flexible Heavy-Duty Robot
        • Tables and Positioners
        • Rails and Portals
        • Composite End effectors
      • Assembly Simulation and Validation
      • Table calibration
      • Receiving assemblies from CAM system
      • Assembly options
      • Additional options
      • Collision
      • Links/Leads
      • End effectors and TCP calibration
      • Examples: Robot cell
        • Simple robot
        • Heavy-Duty robot
        • Flexible Heavy-Duty Robot
        • Cobot
        • End Effectors
        • External Tools
        • Composite End Effector
        • Composite EndEffector: Spot Welding
        • Tables and User CS
        • Rail
        • H-bot (Portal)
        • SCARA Robot
        • Column-type robot
    • Turn-Milling Machines
      • Building a kinematic scheme
        • Chuck connector
        • Tool block
        • Turret head node
        • Dual-row tool turret
      • Multi Tool Head
      • Examples: Lathe milling machine
        • Lathe milling machine
        • Lathe milling machine with a dual-row turret
        • Swiss type machine
    • Simplifier

    Building a kinematic scheme

    Click Kinematic tab to open kinematic parameters panel.images/download/attachments/129940297/Click_kinematic.PNG

    First of all it is necessary to build correct mechanism's kinematic tree, using grag and drop. MachineMaker will show Tool node as a sample tool and Workpiece node as a sample part.

    images/download/attachments/129940297/graganddrop.gif

    In the Tool settings there is a function to select Supported applications and also additional options.

    images/download/attachments/129940297/image2024-2-2_12-36-28.png

    Workpiece also has its own additional parameters.

    images/download/attachments/129940297/image2024-2-2_12-44-25.png

    Next it is necessary to specify parameters of each node.

    Set node name and type.

    images/download/attachments/129940297/image2023-10-30_12-37-2.png

    Next it is necessary to specify node Address for Linear and Rotary nodes. It will be used in Postprocessors.

    images/download/attachments/129940297/image2023-10-30_12-37-50.png

    Select linear axis direction. You can select X Y Z or custom. Use Orientation field to define Custom direction vector.

    images/download/attachments/129940297/image2023-10-30_12-39-36.png

    images/download/attachments/129940297/limits.gif

    Next define Has Brake, Increment and Scale parameters. Change Control parameter if axis is Indexed or Manual. It is possible to Invert Direction of axis.

    images/download/attachments/129940297/image2022-4-20_18-40-54.png

    For rotary axes it is necessary to specify point of rotation. Hold the Left Mouse Button, drag the bearing and drop it to the snap point. Use Transformation Panel to set position and rotation manually.

    images/download/attachments/129940297/dmu50rotary2.gif

    Finally it is necessary to set Tool Type and specify positions of Tool and Workpiece. Place Tool and Workpiece to the correct position at the Kinematic tree. Then hold the Left Mouse Button, drag the bearing and drop it to the snap point. Use Transformation Panel to set position and rotation manually.

    images/download/attachments/129940297/dmu502.gif

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