MachineMaker
  • MachineMaker
v3.1.1
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    • MachineMaker
    • Introduction to MachineMaker
    • Interface
      • Main window
      • 3D navigation
      • Toolbar
      • Application Settings
    • Getting Started
      • Creating a project
      • Adding a mechanism
      • Prepare and import 3D objects
      • Grouping elements into nodes
      • Coloring
      • Mechanism Simulation and Validation
      • Assemblies
      • Mechanisms Library
      • Machine equipment configuration
    • Milling Machines
      • Building a kinematic scheme
      • Assembly options
      • Additional options
      • Examples: Machines
        • 3-Axes Milling Machine
        • 5-Axes Milling Machine
    • Robots
      • Building a kinematic scheme
        • Industrial Robots
        • Cobot
        • Heavy-Duty Robots
        • Flexible Heavy-Duty Robot
        • Tables and Positioners
        • Rails and Portals
        • Composite End effectors
      • Assembly Simulation and Validation
      • Table calibration
      • Receiving assemblies from CAM system
      • Assembly options
      • Additional options
      • Collision
      • Links/Leads
      • End effectors and TCP calibration
      • Examples: Robot cell
        • Simple robot
        • Heavy-Duty robot
        • Flexible Heavy-Duty Robot
        • Cobot
        • End Effectors
        • External Tools
        • Composite End Effector
        • Composite EndEffector: Spot Welding
        • Tables and User CS
        • Rail
        • H-bot (Portal)
        • SCARA Robot
        • Column-type robot
    • Turn-Milling Machines
      • Building a kinematic scheme
        • Chuck connector
        • Tool block
        • Turret head node
        • Dual-row tool turret
      • Multi Tool Head
      • Examples: Lathe milling machine
        • Lathe milling machine
        • Lathe milling machine with a dual-row turret
        • Swiss type machine
    • Simplifier

    Coloring

    By default, MachineMaker uses the 3D model's color. Using the 3D model's colors gives a detailed representation. It is also possible to define the node's (machine element) color manually.

    Use the Style tab to open the Color parameters. You can select a predefined color set or specify node colors manually.

    In addition to the default color, you can select 3 available sets of colors to paint the machines.

    1. Classic
    2. Restrained
    3. Gunmetal
    • Milling Machines
    • Robots
    • Turn-Milling Machines

    images/download/attachments/129940403/image2023-10-30_15-14-7.png

    Coloring

    Coloring

    image2024-5-13_9-56-56

    Use Mouse wheel scroll with the mouse cursor on the combobox to switch between styles

    Select the 3D Models colors style to reset the colors of all the nodes to the 3D model's values. Select Current style to reset the colors of all the nodes to the saved values.

    Coloring

    Click on the color hex code input field on the right to open the color selector. It is possible to copy and paste hex codes manually.

    images/download/attachments/129940403/Coloring_3.png

    It is also possible to change the node's transparence.

    Robots:

    Coloring

    Turn-Milling Machines:

    image2024-5-13_10-0-12

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